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Killing Floor 2

Posted: Thu Jun 01, 2017 10:45 am
by bmyoungs
Tyler wrote:TL;DR
Let's just continue to all get rocket launchers and blow them up before they can heal once.

This worked once it's bound to work every time

Killing Floor 2

Posted: Thu Jun 01, 2017 10:47 am
by Tyler
bmyoungs wrote:Source of the post This worked once it's bound to work every time

Always works on normal, can work on hard, will not work if we go up any more levels.

Killing Floor 2

Posted: Thu Jun 01, 2017 10:47 am
by Tyler
Shout out to bmyoungs for his performance last night. He was playing medic and was healing like crazy. There was also a game he earned every award, the other games he earned over half of them.

Killing Floor 2

Posted: Thu Jun 01, 2017 11:13 am
by CrckrJack
Tyler wrote:Source of the post Shout out to bmyoungs for his performance last night. He was playing medic and was healing like crazy. There was also a game he earned every award, the other games he earned over half of them.

I wonder if it's worth it to run two medics. I might switch to the medic. The sharpshooter is nice on the scrakes, but doesn't offer much on the bossfights, where we are hurting.

Killing Floor 2

Posted: Thu Jun 01, 2017 11:49 am
by Tyler
CrckrJack wrote:Source of the postI wonder if it's worth it to run two medics. I might switch to the medic. The sharpshooter is nice on the scrakes, but doesn't offer much on the bossfights, where we are hurting.

Might be worth it when you have 6 players, but even then, I think 1 medic could handle it as long as everyone stuck together. Maybe you just need to buy different guns for the boss fights?

Feddersen forced me into demolition because we had 3x commandos and he wanted free grenades. I really like the class now that I've leveled it up. I do wish it had 125 or 150 health like some of the other classes.

Killing Floor 2

Posted: Thu Jun 01, 2017 11:51 am
by bmyoungs
Tyler wrote:Shout out to bmyoungs for his performance last night. He was playing medic and was healing like crazy. There was also a game he earned every award, the other games he earned over half of them.

I leveled up 3 levels last night also, my perks are pretty sweet.

Killing Floor 2

Posted: Thu Jun 01, 2017 12:18 pm
by CrckrJack
Tyler wrote:Source of the post Might be worth it when you have 6 players, but even then, I think 1 medic could handle it as long as everyone stuck together. Maybe you just need to buy different guns for the boss fights?

So i was researching rail gun v RPG and found out this: The alt-fire button toggles the Rail Gun between guided and unguided aiming modes. Guided mode makes you automatically lock onto the zeds' weak points, but unguided mode does twice the damage.

So no more auto lock for me. Maybe i will do more to the boss now. I felt like i was contributing, so hopefully this makes the class a lot better.

Killing Floor 2

Posted: Fri Jun 09, 2017 8:09 am
by CrckrJack
As always i had a blast last night. Medic is pretty fun!!!

Killing Floor 2

Posted: Fri Jun 09, 2017 8:12 am
by Tyler
CrckrJack wrote:Source of the post As always i had a blast last night. Medic is pretty fun!!!

You were adjusting nicely to that role. It seemed like whenever I was getting low you hit me with a dart. You have awhile until you're at Brad's level, but he also has 17 levels on you. I think the medic perks are really solid when you start unlocking them.

Was a bummer the final boss got us twice. Once we all get to level 15+ on our favorite class I think we should try to up the difficulty.

Killing Floor 2

Posted: Fri Jun 09, 2017 8:17 am
by CrckrJack
Tyler wrote:Source of the post You were adjusting nicely to that role.

10 years of healing in wow has trained me well

Killing Floor 2

Posted: Fri Jun 09, 2017 8:17 am
by wags83
Tyler wrote:Source of the post Was a bummer the final boss got us twice. Once we all get to level 15+ on our favorite class I think we should try to up the difficulty.

The 2nd time we didn't stand a chance when our medic got disconnected right as the boss round started.

Killing Floor 2

Posted: Fri Jun 09, 2017 8:32 am
by DannyFanny
This game is free for PS4 this month. If you guys all want to buy PS4s, we can play together.

Killing Floor 2

Posted: Fri Jun 09, 2017 8:35 am
by Tyler
DannyFanny wrote:Source of the post This game is free for PS4 this month. If you guys all want to buy PS4s, we can play together.

That seems a lot easier than you just buying it for $12 for PC. I'll get right on that.

Killing Floor 2

Posted: Fri Jun 09, 2017 8:40 am
by kyle
I enjoyed playing SWAT last night as well. It's pretty much just the commando but using SMG's instead of Assault rifles. Also the grenades are flash bangs which stun enemies which is useful for the big baddies :P

Killing Floor 2

Posted: Fri Jun 09, 2017 8:54 am
by CrckrJack
kyle wrote:Source of the post Also the grenades are flash bangs which stun enemies which is useful for the big baddies

you had some really nice ones yesterday

Re: Killing Floor 2

Posted: Wed Jul 05, 2017 9:11 am
by Tyler
There are now new game modes weekly. A lot of these sound hilarious
http://www.pcgamer.com/big-head-mode-is ... g-floor-2/

July 4 - Bobble Zed - ...that must hurt their necks.

Something went horribly wrong with this batch of Zeds and their heads are wwwaaaayyyyyyy larger than normal! Huge even!       

July 11 – Poundemonium - All Fleshpounds, all the time. Almost.

The Fleshpound Convention is in town!

July 18 - Up, Up and Decay - Try to make ninety-nine Zed balloons.

Shooting Zeds in this outbreak will cause them to inflate like balloons, even to the point of floating away and popping!             

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July 25 - Zed Time - All the Zed Time in the world.

Ever think that life is passing you by? Not in this outbreak! You'll be in Zed Time any time you're near a Zed.       

August 1 – Beefcake - Bigger they are, harder you fall.

In this outbreak, Zeds increase their health, size, and reach when they hit players or are affected by certain Zed abilities.              

August 8 – Boom - Zeds under pressure; may explode.

Maybe it was something they ate? Bad gas? Whatever it was, Zeds explode when killed in this outbreak.      

Killing Floor 2

Posted: Wed Jul 05, 2017 9:14 am
by wags83
Tyler wrote:Source of the post July 11 – Poundemonium - All Fleshpounds, all the time. Almost.

That one sounds terrifying as a commando.

Killing Floor 2

Posted: Thu Oct 12, 2017 7:59 am
by Tyler
We doing this tonight?

Killing Floor 2

Posted: Thu Oct 12, 2017 9:02 am
by CrckrJack
Going to a movie w/ my mom

Killing Floor 2

Posted: Thu Oct 12, 2017 11:39 am
by kyle
I'm down like rolo tony brown town