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Re: Star Wars: Battlefront II

Posted: Tue Nov 14, 2017 10:01 am
by Tyler
Someone on Reddit summed it up, idk how true it is.
$70 base game
90% of characters locked behind 40 hours of grinding
$30 to unlock characters early

Star Wars: Battlefront II

Posted: Tue Nov 14, 2017 10:12 am
by DannyFanny
Tyler wrote:Source of the post Someone on Reddit summed it up, idk how true it is.
$70 base game
90% of characters locked behind 40 hours of grinding
$30 to unlock characters early



A few things I've learned about Reddit. They are usually a very vocal minority. Not saying their disgust is unwarranted. And they tend to over-exaggerate.

Base game on target.com is $60. I suppose if you add tax and shipping, then it's around $70.
90% of characters are probably locked behind grinding, but it's probably a tiered system. You know like Call of Duty did/does with guns.
Can't comment on the $30 for "early access" or "pay-to-win" or whatever you want to call it.

Star Wars: Battlefront II

Posted: Tue Nov 14, 2017 12:31 pm
by purple_hayes
Tyler wrote:Source of the post I saw EA removed the refund button from their customer portal. Great damage control...


EA is greedy AF. If you want to ruin a game series... have EA take it over.

Star Wars: Battlefront II

Posted: Tue Nov 14, 2017 1:09 pm
by purple_hayes
Tyler wrote:Source of the post Someone on Reddit summed it up, idk how true it is.
$70 base game
90% of characters locked behind 40 hours of grinding
$30 to unlock characters early


Evidently, the 90% of characters being locked is truth... takes hours upon hours of play to open them up. To respond the most downvoted post ever.. EA lowered the cost of opening the characters by 75%.

Re: Star Wars: Battlefront II

Posted: Tue Nov 14, 2017 1:31 pm
by Tyler
So it's now $7.50 to unlock vs playing 30 hrs? I assume that makes people madder?

Re: Star Wars: Battlefront II

Posted: Wed Nov 15, 2017 3:14 pm
by Tyler
Unlocking everything requires 4,500 hours or $2,100

Star Wars: Battlefront II

Posted: Wed Nov 15, 2017 8:36 pm
by bmyoungs
Tyler wrote:Unlocking everything requires 4,500 hours or $2,100
Seems like a reasonable amount of time. Should get a good sense of accomplishment from that

Sent from my Pixel using Tapatalk

Star Wars: Battlefront II

Posted: Thu Nov 16, 2017 11:22 pm
by DannyFanny
well looks like EA made a change to their game
https://www.ea.com/games/starwars/battl ... 0892423400

Star Wars: Battlefront II

Posted: Fri Nov 17, 2017 8:18 am
by cwilkins88
DannyFanny wrote:Source of the post well looks like EA made a change to their game
https://www.ea.com/games/starwars/battl ... 0892423400


Temporarily, until they 'assess' it. It';ll go back again.

Star Wars: Battlefront II

Posted: Fri Nov 17, 2017 8:20 am
by Tyler
At last they responded to the feedback? Will be interesting to see what they change in the long run.

Star Wars: Battlefront II

Posted: Fri Nov 17, 2017 9:05 am
by DannyFanny
cwilkins88 wrote:Source of the post Temporarily, until they 'assess' it. It';ll go back again.


At least they listened and responded in a manner that isn't "tough, deal with it nerds!" It means they heard complaints and did something with those complaints.

Tyler wrote:Source of the post At last they responded to the feedback? Will be interesting to see what they change in the long run.


It will be interesting to see what plays out. Not interesting enough for me to pay attention to anything unless I see it on a twitter/facebook timeline.

Star Wars: Battlefront II

Posted: Fri Nov 17, 2017 9:07 am
by cwilkins88
DannyFanny wrote:Source of the post
cwilkins88 wrote:Source of the post Temporarily, until they 'assess' it. It';ll go back again.


At least they listened and responded in a manner that is "tough, deal with it nerds!" It means they heard complaints and did something with those complaints.

Tyler wrote:Source of the post At last they responded to the feedback? Will be interesting to see what they change in the long run.


It will be interesting to see what plays out. Not interesting enough for me to pay attention to anything unless I see it on a twitter/facebook timeline.



Its definitely refreshing to see a company pay attention, but after seeing their responses from their AMA, they basically avoided all questions and answered with 'we'll see'. They definitely have no plans to eliminate the boxes completely (and they shouldn't), but hopefully their revamp of the system is a little more reasonable.

Star Wars: Battlefront II

Posted: Fri Nov 17, 2017 1:18 pm
by cwilkins88
Image

Star Wars: Battlefront II

Posted: Fri Nov 17, 2017 1:23 pm
by wags83
Lol

Star Wars: Battlefront II

Posted: Fri Nov 17, 2017 11:59 pm
by Artukka
I've seen some posts on reddit that plausibly contend that EA's backtracking has all been basically a pre-planned part of their marketing strategy -- a means of maximizing revenue and extracting as much as possible from people who will tolerate the greedier incarnation of the business model, while containing and blunting criticism by showing how they're responsive to the concerns so as to not risk offending anyone in the mainstream. It sounds rather conspiratorial but there's really not to believe that EA is that cynical.

And personally, I do think loot boxes should be removed from the game [edit: or at least, the option to buy them for real money should be removed, forever]. They're a blight on the industry. Games are designed to be less fun (with more grind) so people feel compelled to buy loot boxes, which themselves exploit the same quirks of human psychology that make gambling so addictive for some people.

It's gotten to the point where when I see footage of a new game that looks awesome, I'm only a excited for a moment before the feeling of apprehension sets in I ask the question, "What's the business model?"