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Beat Saber (VR) - May 1

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Tyler
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Beat Saber (VR) - May 1

Postby Tyler » Thu Mar 14, 2019 9:51 pm

cwilkins88 wrote:Source of the post I tried loading up tonight but couldn't get video to work

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Your VR is broken!
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Beat Saber (VR) - May 1

Postby kyle » Mon Mar 18, 2019 8:25 am

I still hop back into this one every once in a while. Easily my favorite VR game :P
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Beat Saber (VR) - May 1

Postby Tyler » Mon Mar 18, 2019 12:43 pm

Confirmed today for Oculus Quest. That will be the best way to play this game.
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Beat Saber (VR) - May 1

Postby bmyoungs » Mon Mar 18, 2019 2:20 pm

I could see myself getting quest. I do t know enough about it's full feature set yet but it's certainly possible

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Beat Saber (VR) - May 1

Postby Tyler » Mon Mar 18, 2019 3:09 pm

bmyoungs wrote:Source of the post I could see myself getting quest. I do t know enough about it's full feature set yet but it's certainly possible

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DO IT. I think it has potential to be pretty huge. My dad would love it over his tethered headset and it will be able to handle the games he typically plays
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Beat Saber (VR) - May 1

Postby cwilkins88 » Tue Apr 02, 2019 12:29 pm

The new rollout of this whole thing is really cool. Campaign, Monster pack, two different soundtracks, and addition of Expert+ to normal songs. They are rough, even on the easy songs.

I mean, I doubt tyler could even do them on hard now, but for the rest of us...
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Beat Saber (VR) - May 1

Postby Tyler » Tue Apr 02, 2019 12:31 pm

cwilkins88 wrote:Source of the post I mean, I doubt tyler could even do them on hard now, but for the rest of us...

Probably true!
What does campaign look like? Need to get such a score/points before unlocking the next song?
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Beat Saber (VR) - May 1

Postby cwilkins88 » Tue Apr 02, 2019 12:33 pm

Tyler wrote:Source of the post
cwilkins88 wrote:Source of the post I mean, I doubt tyler could even do them on hard now, but for the rest of us...

Probably true!
What does campaign look like? Need to get such a score/points before unlocking the next song?


You just beat the song and score yeah. I won't ever do it because i dont want to play songs on easy to progress though.
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Beat Saber (VR) - May 1

Postby Tyler » Thu Apr 25, 2019 9:55 am

Too bad they arent using Quest, but can't easily do the mixed reality play with that.

Playing on Hard. They must have practiced before or something. No way someone beats Hard on their first try. Not fair that they played different songs?

https://www.youtube.com/watch?v=05pzUXujMJU
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Beat Saber (VR) - May 1

Postby Tyler » Tue May 14, 2019 12:24 pm

Beat Saber Leaving Early Access, Adding Level Editor, Increasing Price To $30

Also the full game isn't cross buy between Rift/Quest, only the song packs.
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Re: Beat Saber (VR) - May 1

Postby Tyler » Thu Jun 13, 2019 3:54 pm

The game is going to come out with a 360 mode. Boxes come out from all around you. An indicator will help you know where to look.
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Beat Saber (VR) - May 1

Postby bmyoungs » Thu Jun 13, 2019 6:11 pm

Tyler wrote:The game is going to come out with a 360 mode. Boxes come out from all around you. An indicator will help you know where to look.
That will be insanity

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Beat Saber (VR) - May 1

Postby wags83 » Thu Jun 13, 2019 8:12 pm

Tyler wrote:Too bad they arent using Quest, but can't easily do the mixed reality play with that.

Playing on Hard. They must have practiced before or something. No way someone beats Hard on their first try. Not fair that they played different songs?

https://www.youtube.com/watch?v=05pzUXujMJU
They for sure had no fail mode on. Fallon's final score was like 13k. No way you pass on hard with that score and a 1 combo at the end.
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Re: Beat Saber (VR) - May 1

Postby Tyler » Mon Jun 17, 2019 5:54 pm

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Beat Saber (VR) - May 1

Postby wags83 » Mon Jun 17, 2019 8:20 pm

I saw that headline and was very disappointed.
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Beat Saber (VR) - May 1

Postby Tyler » Thu Sep 12, 2019 9:43 am

Tyler wrote:Source of the post I don't want to tell you this, but you need to wind up and follow through more. For example, start at 12 oclock for down slicing cubes and end at 7. Strike in the middle of the cube for more points. Speed matters a little bit too.

130 is a perfect slice. Up to 100 for speed/motion. 30 for center. I usually break 100 on all swings.

Bmyoungs, have you scored anything higher than 110 for Quest? I played the demo last night and the best I was getting on swings was 109. I wonder if the scoring is different for Quest.

I played the only song they had available in the demo and got an SS score, so i was doing something right. I was just surprised that I was closer to 100-109 for notes and never higher.
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Beat Saber (VR) - May 1

Postby bmyoungs » Thu Sep 12, 2019 9:48 am

Honestly I never paid any attention to swing scores

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Beat Saber (VR) - May 1

Postby cwilkins88 » Thu Sep 12, 2019 9:56 am

Tyler wrote:
Tyler wrote:Source of the post I don't want to tell you this, but you need to wind up and follow through more. For example, start at 12 oclock for down slicing cubes and end at 7. Strike in the middle of the cube for more points. Speed matters a little bit too.

130 is a perfect slice. Up to 100 for speed/motion. 30 for center. I usually break 100 on all swings.

Bmyoungs, have you scored anything higher than 110 for Quest? I played the demo last night and the best I was getting on swings was 109. I wonder if the scoring is different for Quest.

I played the only song they had available in the demo and got an SS score, so i was doing something right. I was just surprised that I was closer to 100-109 for notes and never higher.
Tyler did you buy a qwest just so you didn't have to see my high scores anymore?!

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Beat Saber (VR) - May 1

Postby Tyler » Thu Sep 12, 2019 10:05 am

cwilkins88 wrote:Source of the post Tyler did you buy a qwest just so you didn't have to see my high scores anymore?!

Shut up!



Obviously
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Tyler
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Beat Saber (VR) - May 1

Postby Tyler » Thu Sep 12, 2019 10:52 am

115 is the cap for Quest.

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